File -


New Project...        Cmd/Ctrl + N
New Library...

Open...                     Cmd/Ctrl + O

Open Library...

Close                         Cmd/Ctrl + W

---------------

Save                           Cmd/Ctrl + S

Save As …                 Cmd/Ctrl + Shift + S

Save New Version  Cmd/Ctrl + Alt + S

Revert

---------------

Page Setup...

Print...

---------------

Import   >

Export    >

Back up Project

Save as Templates...

Save Libary

---------------

Recent Projects

Quit                             Cmd/Ctrl + Q


keywords: 

Import tracks from other project: File - Import - Track from Project...

Mixdown File - Export - Audio - Mixdown       E (My customized)

Export - Video...

Create template File -  Save as Templates



1. How to search, Cubase's menu tree?

2. Use the computer browser search function!

    Press CTRL-key and hold, then F-key

3. Input a search word. Single or two words for

    best result. Examples: Import tracks from other project,          MIDI to Chordtrack, Bounce, Render, Key commands, keyboard,       Off line processing, preferences,  project setup, chordtrack, tempo detect, back up, create template, mixdown

Import > Audio File, Track Archive, Track from Project, Audio CD, Video File, Audio from Video, File OMF, AAF, MIDI File, MusicXML, Tempo Track


Export > Audio Mixdown, SelectedTracks, Video, OMF, AAF, MIDI File, MIDI Loop, MusicXML, Scores, Tempo Track, NotePad Data



keywords: make wave file, make MP3 file, Make video, render video


Edit -


Undo Set Track Name
Redo

History...

---------------

Cut

Copy

Paste

Delete

Functions   >

Render in Place   >

Range    >

---------------

Select   >

---------------

Quantize                            Q

Reset Quantize

Quantize Panel

Advance Quantize   >

---------------

Move to  >

Group                        Cmd/Ctrl + G

Ungroup                   Cmd/Ctrl + U

Lock...                       Cmd/Ctrl + Shift + L

Unlock...                   Cmd/Ctrl +Shift + U

Mute...                      Cmd/Ctrl + M

Ummute                   Cmd/Ctrl + U

Glue                         

---------------

Automation Follows Events

Auto Select Event under Cursor

Enlarge Selcted Track

---------------

Zoom   >

---------------

Macros   >

---------------

Profile Manger...

Key Coammands...

Preferences...  Link to Preferences INDEX


keywords: 

Functions >  Paste at Orgin, Paste Relative to Cursor, Paste to Matcning Track Name, Split at Cursor, Split Loop, Duplicate, Repeat, Fill Loop, Convert to Real Copy, Set Spacer between Selected Events

Render in Place > Render (with Current Settings), Render Settings

Range > Global Copy, Cut Time, Delete Time, Paste Time, Paste Time at Orgin, Split, Crop, Insert Silence, Cut Head, Cut Tail

Select > All, None, Invert, In Loop, From Start to Cursor, From Cursor to End, Equal Pitch - All Octaves, Equal Pitch - Same Octaves, Selct Controllers in Note Range, All on Selcted Tracks, Events under Cursor, Selected Event, Left Selction Side to Cursor, Right Selction Side to Cursor, Range to Next Event, Range to Previous Event, Enlarge Range to Previous Event, Enlarge Range to Next Event, Enlarge Range to Previous Event

Advance Quantize > Quantize MIDI Event Lenghts, Quantize MIDI Event Ends, Freeze MIDI Quantize, Create Groove Quantize Preset

Move to > Cursor, Orgin, Selcted Track, Front, Back

Zoom  > Zoom In, Zoom Out, Zooom Full, Zoom to Selctions( Horiz), Zoom to Event, Zoom In Vertically, Zoom Out Vertically, Zoom in On Waveform Vertically, Zoom Out Of Waveform Vertically, Zoom In Tracks, Zoom Out Tracks, Undo Zoom, Redo Zoom

Macros > Duplicate Selected Tracks without Data, Move Selection to New TrackVersion, Selected Tracks to New Folder and Add Group Channel, Zoom to Project



Project -


Add Track    >
---------------

Colorize Selcted Tracks...

---------------

Duplicate Tracks

Remove Slected Track

Remove Empty Tracks

---------------

Divide Track List

Track Folding    >

Track Version    >

---------------

Convert Track    >

Head Tracking

GoPro VR Player Remote

---------------

Pool

Makers

Tempo Track

Browser

Automation Panel

Beat Calculator...

Tempo Detection...

Notepad

Project Logical Editor

Apply Project Logical Editor Preset    >

--------------

Chord Pads    >

Chord Track    >

Signature Track    >

---------------

Set Timecode at Cursor...

Auto Fades Settings

---------------

Project Colors Setup...

Project Setup...

---------------



Keywords:

MIDI to Chord track: Project - Chord Track - Create Chord Symbols

Add track > Audio, Instrument, MIDI, Sampler, Effect, Group, VCA, Group Channel to Selected Channels, FX to Selected Channels, VCA to Selected Channels, Folder, Marker, Ruler, Using Track Presets, Arranger, Chord, Signature, Temp, Transponse, Video

Track Folding > Toggle Selcted Track, Fold Tracks, Flip Fold States, Move Selected Tracks to New Folder, Show All Used Automation, Hide All Automation

Track Version > New Version. Duplicate Version, Rename Version, Previous Version, Create Lanes from Versions, Create Versions from Lanes, Select Track with same Version ID, Assign Common Versions ID, Delete Inactive Versions of Selcted Tracks, Delete Inactive Versions of Selected Tracks, Delete Inactive Versions of Selcted Tracks

Convert Track >  Multi-Channel to Mono, Mono to Multi-channel

Apply Project Logical Editor Preset > Examples, Naming, Parts + Events, Tracks, Visibility, Init

Chord Pads  > Show/Hide Chord Pads, Chord Pads Setup

Chord Track  > Create Chord Symbols, Assign Voices to Notes, Map to Chord Track, Chords to MIDI, Set up Musical Scales

Signature Track  > Copy Click Pattern to Clipboard, Paste Click Pattern to Selected Signatures, Apply Click Pattern to Equal Signatures, Reset Click Pattern to Default, Show Click Patterns, Render MIDI Click between Locators, Render Audio Click between Locators, Process Bars Dialog




keywords: add chord track,  VST,

Convert Track  > Mulit track is an example of stereo track

stereo track connvert stereo track to mono track, convert mono track to stereo track ( multi stereo mono)


Add beats into middle of a project, add bars into middle to a project, delete beat in a project delelte beat in a project

Use Signature track and click on the arrow and choose Process Bars Dialog ---> add or delete bars.

Audio - 


Open Sample Editor

Open Audio Part Editor

Set up Editor Preferences
---------------

Direct offline Processing        F7

Plug-ins    >

Processes    >

Make Direct Offline Processing Permanent

Extension    >

---------------

Spectrum Analyser

Statistics                      Alt/Cmd A (My customized)

Hitpoints    >

Relatime Processing    >

Advanced    >

Evnts to Part

Dissolve Part

Snap Point to Cursor

Bounce Selections

Find Selected in Pool          

Update Orgin

---------------

Generate Harmony Voices...

Open Audio Alignment Panel

---------------

Crossfade (X)

Remove Fades

Open Fades Editor(s)

Adjust Fades to Range

Fade In to Cursor

Fade Out to Cursor

Remove Volume Curve

Invert Phase ON/Off

Fade Out to Curve

---------------

Create Sample Track




keywords: 

Offline processing      Audio - Direct - Offline - Processing (F7)

Generate harmonies  Audio - Generate Harmony Voices...



Plug-ins  > Deafult

Processes > Evnelope, Fade In , Fade Out, Gain, Invert Phase, Normalize, Pitch Shift, Remove DC Offset, Resample, Reverse, Silence, Stereo Flip, Time stretch

Make Direct Offline Processing Permanent

Extension > SpectraLayers, Melodyne, Remove Extion from Selected events

Hitpoints > Calculate Hitpoints, Create Audio Slices from Hitpoints, Create Markers from Hitpoints, Divide Audio Events at Hitpoints, Remove Hitpoints

Relatime Processing > Create Warp Makers from Hitpoints, Flatten Realtime Processing, Unstretch Audio

Advanced > Detect Silence, Event or Range as Region, Event from Regions, Set Tempo from Event, Set Definition from Tempo, Close Gaps (Time Stretch), Close Gaps (Crossfade), Stretch to Project Tempo, Delete Overlaps




keywords:

Processes >  Remove DC BIAS , Reverse a section, Reverse a events, add Silence  


MIDI - 


Open Key Editor

Open Score Editor

Open Drum Editor

Open List Editor

Open In Place Editor

Setup Editor Preferences

---------------

Transponse Setup

Mege MIDI in Loop...

Freeze MIDI Modifers

Dissolve Part

Bounce MIDI

O-Note Conversion

Reapet Lopp

Functions...    >

---------------

Logical Editor...

Logical Presets    >

Drum Map Setup...

Insert Velocities...

CC Automation Setup...

---------------

Note Expression    >

Expression Map Setup...

Reset




keywords: 



Function >  Legato, Fixed Lenghts, Pedals to Note Lenght, Delete Overlaps (mono), Delete Overlaps (poly), Velocity, Fixed Velocity, Delete Doubles, Deltet Notes, Delete Controllers, Deltete Continuous Controllers, Restrict Polyphony, Thin Out Data, Extract MIDI Audomation, Reverse, Mirror, Merge Temp from Tapping,


Logical Presets > Added for Version 3, Musical Context, Note Expression, standard set 1, standard set 2, init, 


Logical Editor functions:

Added for Version3  Cubase (will soon be added)

Musical Context  (will soon be added)

Note Expression  (will soon be added)

Experimental  (will soon be added)

Standard set 1  (will soon be added)

Standard set 2 (will soon be added)

init


Note Expresion> Open Note Expression Editor, Convert to Note Expression, Consolidate Note Expression Overlaps, Distribute Note to MIDI channels, Dissolve Note Expression, Remove Note Expression, Trim Note Expression to Note Lenght, Note Expression MIDI Setup






keywords:

 

Scores -


Open Score Editor       Ctrl + R 

Open Layout...

---------------

Page Mode

---------------

Settings

---------------

Group / Ungroup Notes

Cinvert to Grace Note

Build N-Tuplet...

Insert Slur

Hide / Show

Flip

---------------

Aligt Elements    >

---------------

Make Chord Symbols

---------------

Funtions    >

Rhythm Notation    >

--------------

Auto Layout...

Reset Layout...

Advance Layout    >




keywords: 

Media -


Open Poole Window       Ctrl + P

---------------

MediaBay  (F5)

Loop Browser

Sound Browser

---------------

Import Medium...

Import Audio CD...

Import Pool...

Export Pool...

--------------

Show in Exploer

Find Missing Files...

Remove Missings Files

Reconstruct

Convert Files...

Write Attribute to File

Extract Audio from Video file

Generate Thumbnail Cache

---------------

Create Folder

Empty Trash

Remove Unused Media

Prepare Archive...

Set Poll Record Folder

---------------

Minimize File

New Version

Crate Sample Track

Insert into Project    >

Select in Project


keywords: 


Transport -


Transport Panel       F2

---------------

Transport Commands    >

Locators    >

Punch Points    >

Set Project Cursor Posistion    >

Play Project Range    >

Pre-roll & Post-roll    >

---------------

Use Tempo Track      T

--------------

Common Records Modes    >

Audio Record Mode: <Keep History>    >

MIDI Record Mode: <New Parts>    >

MIDI Cycle Record Mode <Mix>    >

MIDI Retrospective Recording    >

---------------

Use Video Follows Edit Mode

---------------

Metronome Setup...

Activate Mentronome

---------------

Project Synchronization Setup...

Activate External Sync       Alt/Cmd + Shift + T


keywords:

cursor follow edit in keyeditor Transport - Use Video Follows Edit Mode



Studio -


Audio Connections...  F4

---------------

MixConsole                F3

MixConsole 2

MixConsole 3

MixConsole in Project Window       Alt/Cmd + F3

Control Room

---------------

VST Plug-in Manager

VST Instruments         F11

Audio Performance...   F12

Video Player                 F8

On Screen Keyboard...      Alt/Cmd +K

---------------

More Options

--------------

ReWire    >

---------------

Studio Setup...



keywords:

Keyboard Studio - On Screen Keyboard (Alt/Cmd  K)

Plugin Manager Studio - VST Plug-in Manger


Workspaces -



No Workspace    Alt/Cmd+Num 0)

Update Workspace    Alt/Cmd + U)

Add Workspace    Ctrl + Num 0)

Organize...

---------------

Here show up users list of saved workspace!

    ...

    ...

    ...



keywords: 

Window



Minimize

Mazimize

---------------

Close All

Minimazie All

Restore All

---------------

Hide Plug-in Window

Select Next Plug-in Window

Close All Plug-in Window

---------------

Show Cubase Pro Desktop

--------------

Windows...

---------------

Here show users active window!



keywords: 



VST Cloud


VST Connect SE    >

VST Transit





keywords: 

HUB -


Open Hub

---------------

Register Now...

---------------

Community    >

Support    >

---------------

Software Trials

---------------

Hardware for Cubase    >

Apps for Cubase    >





keywords: 



Help -



Cubase Help

---------------

Credits and Copyrigths    >

About Cubase



keywords:

Show version Help - About Cubase



Track Right Click


Add Track  >

---------------

Select All Items

Duplicate Track

Remove Selected Tracks       Shift + Del

Hide Selcted Track

Move Selected Tracks to New Folder

---------------

Clean up Lanes

Create tracks from Lanes

---------------

Hide Tacks Pictures

Track controll Settings

---------------

Show Automation

Show Used Automation (Selcted Tracks)

Show all Automations

--------------

Disable Track

---------------

Load Track Presets

Save Track Presets



keywords: copy track, delete track, track name, right click on tracklist track list track name




Add track > Audio, Instrument, MIDI, Sampler, Effect, Group, VCA, Group Channel to Selected Channels, FX to Selected Channels, VCA to Selected Channels, Folder, Marker, Ruler, Using Track Presets, Arranger, Chord, Signature, Temp, Transponse, Video


keywords: add chord track,  VST

Important "MIDI Record Modes Dialog" is not in the Menu!


● To access the record modes, select Transport > MIDI Record Mode.
You can also access the MIDI Record Modes by clicking to the right of the MIDI symbol in the MIDI Recording Modes section on the Transport panel.

MIDI Record Modes Setup Dialog

Important  "MIDI Record Modes Setup Dialog" is not a Preferences.

If you not see the MIDI icon?

Go to the right side of the page and click on the small cogwheel and enable MIDI record Setup Dialog.


● To access the record modes, select Transport > MIDI Record Mode.
You can also access the MIDI Record Modes by clicking to the right of the MIDI symbol in the MIDI Recording Modes section on the Transport panel.


By selecting a MIDI Record Mode you decide what happens to any existing parts on the track where you are recording. MIDI tracks can play back all events in overlapping parts. If you record several parts in the same locations or move parts so that they overlap, you will hear the events in all parts.


NOTE
If you activate Record in Editor to record MIDI data in the editor, all new recordings are merged into the active part, and the MIDI Record Modes do not apply.





MIDI Record Mode
New Parts
Existing parts that are overlapped by a new recording are kept. The new recording is saved as a new part.
Merge
Existing events in parts that are overlapped by a new recording are kept. The newly recorded events are added to the existing part.
Replace
Existing events in parts that are overlapped by a new recording are replaced.


MIDI Cycle Record Mode
When you record MIDI in cycle mode, the result not only depends on the MIDI record mode, but also on the cycle record mode that is selected in the Cycled MIDI Recording Only section.


Mix

For each completed lap, everything you record is added to what was previously recorded. This is useful for building up rhythm patterns. Record a hi-hat part on the first lap, the bass drum part on the second lap, etc.


Overwrite
As soon as you play a MIDI note or send any MIDI message, all MIDI that you have recorded on previous laps is overwritten from that point. Make sure that you stop playing before the next lap begins. Otherwise, you will overwrite the entire take.


Keep Last
Each completed lap replaces the previously recorded lap. If you deactivate recording or press Stop before the cursor reaches the right locator, the previous take will be kept. If you do not play or input any MIDI during a lap, nothing happens, and the previous take will be kept.


Stacked
Each recorded cycle lap is turned into a separate MIDI part, and the track is divided into lanes, one for each cycle lap. The parts are stacked above each other, each on a different lane. All takes but the last one are muted.


Mix-Stacked (No Mute)
Same as Stacked, but parts are not muted.


Automatic MIDI Record Quantize
Cubase can automatically quantize MIDI notes on recording.


●Automatic MIDI Record Quantize is available in the MIDI Auto Quantize section of the Transport Bar.
If you activate Auto Quantize, the notes that you record are automatically quantized according to the quantize settings.



keywords: MIDI overwrite, MIDI recording, MIDI setup,


Important

Retrocpecitve Recording recovery is not in the Menu!

Recovery of MIDI notes is not in "Menu" it's found in the "Inspector"



Recovery of MIDI Recordings

It's not a preference it's the in"Inspector"


Cubase allows you to recover MIDI data, including controller data, that was captured in Stop mode or during playback.


There are 3 alternative a, b or c to recover MIDI. See tbelow the picture.

If the "Retrocpecitve Recording" is grayed there is no MIDI data in the buffer.


Note. The Retrospecitve buffer is loaded with MIDI only when play MIDI notes in Stop or Play mode, not in recording mode.



The MIDI data is stored in the retrospective record buffer, and you can insert it as a MIDI part on the selected MIDI track.
The buffer captures up to 10000 MIDI events. This can correspond to a MIDI recording of around 2 minutes and 30 seconds. However, if you use a keyboard that produces a large amount of MIDI controller events, such as the ROLI Seaboard, this only corresponds to a recording of around 20 seconds.


NOTE
In the Preferences dialog (Record—MIDI page), you can specify a Retrospective Record Buffer Size.
If the buffer is full, the MIDI events that were captured first are replaced by the new events. MIDI events in the buffer are also replaced in the following situations:


● When you have inserted the retrospective recording on a track and you play new events in Stop mode or during playback.


●When you play MIDI notes in Stop mode and you do not play for more than 30 seconds, before playing more MIDI events in Stop mode.


NOTE
You can also empty the buffer manually.


keywords: MIDI recovery, recovery MIDI, restore midi notes, recovery midi notes,



Emptying the Retrospective Record Buffer
You can empty the retrospective record buffer manually.
PROCEDURE
● Do one of the following:
● In the top section of the MIDI track Inspector, open the Retrospective Recording pop-up menu, and select Empty Retrospective Record Buffer.
●Select a track, and select Transport > MIDI Retrospective Recording > Empty All Buffers.


Remaining Record Time
The Max. Record Time display lets you see how much time you have left for recording.
The available time depends on the current setup, for example, on the amount of tracks that are record-enabled, the sample rate for your project, and the available hard disk space.
● To open the display, select Studio > More Options > Max. Record Time.
NOTE
The remaining record time is also shown in the status line above the track list.
If you use individual record folders to store your tracks on different drives, the time display refers to the medium with the least storage space available.


Lock Record
The Lock Record function prevents you from accidentally deactivating record mode.
● Select Edit > Key Commands and in the Transport category, assign key commands to the Lock Record and Unlock Record commands.
If Lock Record is activated and you want to enter stop mode, a dialog opens in which you need to confirm that you want to stop recording. You can also use the Unlock Record key command first and then enter stop mode as usual.
NOTE
An automatic punch out at the right locator position will be ignored in Lock Record mode.


a) Inserting a Retrospective Recording from All MIDI Inputs on the Selected Track:


You can insert a retrospective recording, that is, MIDI data that was sent to All MIDI Inputs in Stop mode or playback, on the selected track.


PREREQUISITE
You have played some MIDI notes in Stop mode or during playback, and you want to recover them.


PROCEDURE
1. Select the MIDI track on which you want to insert the captured MIDI data.
2. Select Transport > MIDI Retrospective Recording > Insert from All MIDI Inputs.


RESULT
The MIDI data that was captured at All MIDI Inputs is inserted on the selected track as one, linear MIDI part.


NOTE
If you insert buffer data from multiple selected tracks, the timing offsets between the data played on the different tracks are retained.


NOTE
If your MIDI track uses MIDI inserts, and Record Output to Track is enabled in the

MIDI Inserts section, the buffer data includes the events that are created by the MIDI inserts.



b) Inserting a Retrospective Track Recording
You can insert a retrospective track recording, that is, MIDI data that was sent to the track input in Stop mode or during playback, on the selected track.
PREREQUISITE
You have played some MIDI notes in Stop mode or during playback, and you want to recover them.
PROCEDURE
1. Select the MIDI track on which you want to insert the captured MIDI data.
2. In the top section of the MIDI track Inspector, click Retrospective Recording.


3. From the pop-up menu, select one of the following:
● To insert the MIDI data as one, continuous MIDI part, select Insert as Linear Recording.
● To insert the MIDI data as stacked MIDI parts, select Insert as Cycle Recording.


NOTE
This is only available if your MIDI data was captured during playback, and cycle mode was active.
RESULT
The MIDI data that was captured at the track input is inserted on the track.


NOTE
If the data was captured during playback, it is inserted at the position where you played it. If the data was captured in Stop mode, it is inserted at the project cursor position.



c) Inserting a Retrospective Track Recording into an Editor
You can insert a retrospective track recording, that is, MIDI data that was sent to the track input in Stop mode or during playback, into the MIDI part that is opened in a MIDI editor.
PREREQUISITE
You have played some MIDI notes in Stop mode or during playback, and you want to recover them.
PROCEDURE
1. Double-click the MIDI part where you want to insert the captured MIDI data to open it in a MIDI editor.
2. On the MIDI editor toolbar, click Insert MIDI Retrospective Recording in Editor.
RESULT
The MIDI data that was captured on the track input is inserted into the MIDI part.
● If the data was captured during playback, it is inserted into the MIDI part along the timeline.
● If the data was captured in Stop mode, it is inserted at the project cursor position.




Important "Audio Record Modes Dialog" is not in Menu Tree!


● To access the record modes, select Transport > Audio Record Mode.
You can also access the Audio Record Modes by clicking to the right of the audio symbol in the Record Modes section on the Transport panel.

Audio Record Modes Setup Dialog

By selecting an Audio Record Mode, you decide what happens to your recording and to any existing events on the track where you are recording. This is necessary because you will not always record on an empty track. There may be situations where you record over existing events, especially in cycle mode.


● To access the record modes, select Transport > Audio Record Mode.
You can also access the Audio Record Modes by clicking to the right of the audio symbol in the Record Modes section on the Transport panel.





Audio Record Mode

Keep History
Existing events or portions of events that are overlapped by a new recording are kept.


Cycle History + Replace
Existing events or portions of events that are overlapped by a new recording are replaced by the new recording. However, if you record in cycle mode, all takes from the current cycle recording are kept.


Replace
Existing events or portions of events that are overlapped by a new recording are replaced by the last recorded take.


MIDI Cycle Record Mode
When you record MIDI in cycle mode, the result not only depends on the MIDI record mode, but also on the cycle record mode that is selected in the Cycled MIDI Recording Only section.




keywords: Audio setup, wave recording, best take


Important "Common Record Modes Dialog" is not in Menu Tree!


To access the record modes, select Transport > Common Record Modes.
You can also access the Common Record Modes by clicking the upper part of the Record Modes section on the Transport panel.

Common Record Modes Setup Dialog

● To access the record modes, select Transport > Common Record Modes.
You can also access the Common Record Modes by clicking the upper part of the Record Modes section on the Transport panel.



Audio Record Mode


Punch In/Out

In this mode, the recording is stopped.


Re-Record

In this mode, the recording is reinitiated, the events are removed, and recording is restarted from the exact same position.


Start Recording at Project Cursor Position
In this mode, recording starts from the cursor position.


Start Recording at Left Locator/Punch In Position
In this mode, recording starts from the left locator.



Re-Recording
If you activate the Re-Record mode, you can reinitiate your recording by hitting the Record button again. Recording will restart from the initial position.


PROCEDURE
1.Select Transport > Common Record Modes, and activate Re-Record.
2.Activate recording.
3.Click Record again to restart recording.


RESULT
The project cursor jumps back to the record start position and recording is reinitiated. Pre-roll and count-in settings are taken into account.


NOTE
The previous recordings are removed from the project and cannot be retrieved using Undo. However, they remain in the Pool. The view the Pool CTRL + P



keywords: record setup, best take


Important "Constrain Delay Compensation" is not in Menu Tree!


Constrain Delay Compensation is available on the Project window toolbar and in the Transport zone. You can also find it as a menu item in the MixConsole on the Functions Menu.


Common Record Modes Setup Dialog

● To access the record modes, select Transport > Common Record Modes.
You can also access the Common Record Modes by clicking the upper part of the Record Modes section on the Transport panel.



Common Record Modes

To avoid that Cubase adds latency when you play a VST instrument in real time or record live audio, you can activate Constrain Delay Compensation. This minimizes the latency effects of the delay compensation, while maintaining the sound of the mix as far as possible.


Constrain Delay Compensation is available on the Project window toolbar and in the Transport zone. You can also find it as a menu item in the MixConsole on the Functions Menu.


Activating Constrain Delay Compensation turns off VST plug-ins that are activated for VST instrument channels, audio track channels that are record-enabled, group channels, and output channels. VST plug-ins that are activated for FX channels are disregarded. After recording or using a VST instrument, Constrain Delay Compensation should be deactivated again in order to restore full delay compensation.





keywords: large latency latency problem